Resurgam: The Lost Pearl of Plymouth will see gamers using mobile technology to navigate their way around the City’s maritime heritage.
In addition to exploring the incredible history of Plymouth, participants will experience reality merging with storytelling as live immersive theatre brings the game to life in all sorts of unexpected ways.
Resurgam is an indie production supported by Plymouth University and the Arts Council, England. It is written by Hannah Wood, and created and produced by Story Juice, Mutant Labs and the University’s world renowned Institute of Digital Arts and Technology (i-DAT), with actors from Rogue Theatre giving the event an authentic historical feel.
Dawn Melville, Director of Operations at i-DAT, said: “Plymouth is renowned for its creative and digital expertise, and Resurgam is a fantastic example of what can be achieved through working in partnership. The game celebrates the city’s past in a fun and exciting way, making best use of the latest advances in digital technology. We look forward to seeing the adventure unfold.”
The Resurgam website has been launched today, and the game itself will be enacted during Plymouth’s Ocean City Festival in September.
Around 400 participants will start their adventure from a secret city centre location and be led on a supernatural hunt that will culminate in a final performance and live music on board a ghost ship.
The dazzling finale will be played out at the acclaimed Royal William Yard, a former Royal Naval Victualling Depot, now transformed by Urban Splash into a stunning waterfront mixed use community of homes, offices, retail and nationally recognised restaurants.
Jane Chafer, Director of External Relations at Plymouth University, said: “Plymouth is renowned internationally for its rich maritime history, and its sense of innovation and discovery. With our world class marine research and enterprise mission, the University is playing a key role in ensuring that legacy is built on for future generations. Resurgam is another example of the University working in partnership to stage an exciting event for the whole community.”
People who want to get involved with the game now can join the adventure now by visiting the website, www.resurgamthegame.co.uk, or via Facebook and Twitter.
Gamers must be aged 18 and over and the first tickets, costing £15 each, will go on sale in June. Students and members of the community will also have the chance to take part in the organisation of the game, and more information on that will be made available in due course.
Resurgam- Pearl of Plymouth (Teaser) from mutant labs
About Plymouth University
Consistently ranked as one of the leading universities in the UK, and awarded a Queen’s Anniversary Prize for Higher and Further Education in 2012, Plymouth has a strong record of excellence, enterprise and innovation across its teaching and research activities. Distinguished by its long-term engagement with business and the community, the University enjoys outstanding links with employers and plays a key role in civic and regional leadership. It is the only university in the world to have been awarded the Social Enterprise Mark in recognition of its work in support of the sector.
With around 30,000 students, including those studying higher education at its partner colleges throughout the South West, the University is one of largest in the UK. It enjoys a high rate of graduate employment and has recently invested more than £150 million in its estate and facilities to enhance the student experience and support world-class research.
Plymouth has embedded sustainability across its operations, and is the overall best performing university in the People & Planet Green League. It is the first modern university to found a medical and dental school – the Plymouth University Peninsula Schools of Medicine and Dentistry – and is the leading provider of Higher Education in Cornwall. For more information, please visit www.plymouth.ac.uk
About i-DAT
i-DAT, is a catalyst for playful experimentation with data. Located within the Faculty of Arts, Plymouth University it has since 1998 been delivering high quality and experimental national and international arts and cultural activities.
i-DAT became a NPO of the Arts Council England in March 2012, and continues to grow its programme of activities pushing the boundaries of digital arts / creative media practise, instigating playful opportunities for research, production and collaboration and making technological innovations accessible to artistic talent and to audiences. One of i-DAT’s core aims is to demystify and democratise these processes, supporting a culture of innovation in the arts, enabled through digital technologies.
i-DAT’s activities is focused around making ‘data’ generated by human, ecological, economic and societal activity tangible and readily available to the public, artists, engineers and scientists for artistic expression with a cultural and / or a social impact.
About Hannah Wood
The founder of Story Juice, Hannah Wood is a Plymouth-based writer and artist. Story Juice is a production house for fact and fiction storytelling projects that include audience and player interaction and experiment with narrative form. Story Juice works across multiple media platforms – print, digital, mobile, TV & film, radio, performance and games – to create innovative and engaging stories and immersive experiences where digital and physical worlds collide.
Hannah’s poetry and fiction has been published in Konch magazine and Blackbird; she was creative director and lead writer of the Zoetrap alternate reality game which played out in San Francisco and globally online; she has written and produced on a series of multiplatform projects, including for the BBC. Find out more at www.hannah-wood.com andwww.facebook.com/storyjuiceuk
About Mutant Labs
Mutant Labs is a Plymouth based studio of designers & developers who share a passion for creating games and mobile experiences with a difference. Founded in 2009, the company has worked for clients around the world including Moshi Monsters and the Gadget Show Live. With a strong focus on R&D and an ambition to change the way people play games, they thrive on building experimental gaming projects combining cutting edge tech and creative ideas.
About Rogue Theatre
Rogue Theatre creates daring high quality theatre, events and immersive experiences that are widely accessible and deeply engaging. Our work mixes rich atmosphere and a highly visual style with instinct, energy and a passion for celebration and the macabre.
Rogue produces a range of projects including late night cabaret shows, festival projects, music events, young people’s performance events/projects, and of course theatre. Our theatre shows mix entertainment and spectacle with pathos and powerful narrative whilst sharing the same vein of reckless celebration which runs through all of our work.
We are committed to creating projects, shows and events which are accessible, appealing, exciting and beneficial. We aim to engage audiences and participants in new ways, maximising enjoyment, nurturing talent, encouraging aspiration, supporting the development of skills and stoking the fire of exciting cultural activity in the UK. Find out more atwww.roguetheatre.co.uk.